Revenue Model & Monetarisierung

Agent Output

Agent: Alex Rivera (Gemini Researcher) Datum: 2026-01-28


Das 3-Tier Ascension Model

Übersicht

┌───────────────────────────────────────────────────────────────────┐
│                    REVENUE ARCHITECTURE                           │
├───────────────────────────────────────────────────────────────────┤
│                                                                   │
│  TIER 1: FREE (€0)                                               │
│  ├─ Lead Generation Engine                                       │
│  ├─ 80% des Social Value                                         │
│  └─ Target: 10.000+ Members                                      │
│                                                                   │
│  TIER 2: PRO (€97/mo) ← SKOOL GAMES OPTIMIERT                   │
│  ├─ Alle Courses Inklusive                                       │
│  ├─ Advanced Features                                            │
│  └─ Target: 500-1.000 Members                                    │
│                                                                   │
│  TIER 3: ELITE (€297/mo)                                        │
│  ├─ Expert Lounge + Thorsten Access                              │
│  ├─ High-Touch Experience                                        │
│  └─ Target: 50-100 Members                                       │
│                                                                   │
└───────────────────────────────────────────────────────────────────┘

Tier Details

TIER 1: FREE COMMUNITY

Entry & Retention Layer

Zugang: Jeder (auch ohne Course-Kauf)

Inkludiert:

  • Onboarding Basics (Open)
  • Community Channels (alle)
  • Weekly Challenges (alle)
  • KI Café Archive
  • 80% des Social Value

Monetization Path: Lead Gen für Courses und Pro Tier

Ziel: 10.000+ Mitglieder (Skool Discovery Ranking)


TIER 2: PRO MEMBERSHIP (€97/mo)

Revenue Engine - Skool Games optimiert

Preis-Rationale:

  • €97/mo = knapp unter Skool Games Cap (€100)
  • Maximale Games Punkte für Discovery
  • NUR Monthly, kein Annual Discount (Games-Optimierung)

Inkludiert:

  • Alle Courses (Kickstart, Mastery, Masterclass Content)
  • Advanced Challenges (wöchentlich)
  • Live Office Hours (2x/Woche)
  • Resource Library (Templates, Tools)
  • Priority Support (<24h)
  • Expert Q&A Access

Ziel: 500-1.000 Mitglieder = €48.500 - €97.000 MRR


TIER 3: ELITE MASTERMIND (€297/mo)

High-Touch Premium Layer

Zugang: Application + Level 7+ OR Course Alumni

Inkludiert:

  • Expert Lounge Zugang
  • 1:1 Quarterly mit Thorsten
  • Ausbildung Content Inklusive
  • AI Summit VIP Pass
  • Mastermind Calls (wöchentlich, max 20)
  • Custom Implementation Support

Jährlich: €2.970 (€247.50/mo avg) mit €500 Rabatt

  • Lock-in wichtiger als Games (über Cap)

Ziel: 50-100 Mitglieder = €14.850 - €29.700 MRR


Migration Strategy für Bestandskunden

Kritisch: Bestandskunden nicht verprellen!

SegmentBereits bezahltMigration OfferRationale
Kickstart Alumni€1976 Monate Free → €97/mo”Upgrade zum Pro”
Mastery Teilnehmer€49712 Monate Free → €97/mo”Alle neuen Inhalte inklusive”
Masterclass€99718 Monate Free → €67/mo”Lifetime Discount”
Ausbildung€2.997Elite €147/mo (50% OFF)“Exclusive Mastermind”

Revenue Projection (Year 1)

Conservative Scenario

QuarterFree TierPro TierElite TierTotal MRR
Q15.000300 (6%)20€35.040
Q26.000450 (7.5%)35€52.215
Q37.000550 (8%)45€66.715
Q48.000700 (9%)60€85.720

Annual Recurring Revenue (ARR): ~€1.028.640

Best Case Scenario

MetricConservativeBest Case
Free→Pro Conversion8%15%
Pro Churn5%/mo3%/mo
Elite Adoption60100
Year 1 MRR€85k€150k+

Upsell-Sequenzen

TriggerTimingOfferTarget Conversion
Level 3 erreichtTag 14-21Pro Trial (14 Tage)30% Trial, 60% Trial→Paid
Course abgeschlossenTag 30-45Pro mit Bonus25% Direct
90 Tage ProTag 90Elite Application5% Upgrade
Inaktivität (30d)Churn-RiskDiscount (€67 statt €97)15% Win-Back

Referral-Programm

Pro Member referiert

RolleBenefit
Referrer1 Monat kostenlos (€97 Value)
Referee50% OFF ersten Monat (€48.50)

Elite Member referiert

RolleBenefit
Referrer€500 Credit
RefereeFast-Track zu Elite (skip waitlist)

Target: 20% Mitglieder referieren ≥1 Person/Jahr


Revenue Diversification

Stream% of RevenueRisk Level
Pro Subscriptions60-70%Medium
Elite Subscriptions15-20%Low
Course Sales (Einmalig)10-15%Low
Expert Marketplace3-5%Low
Affiliate/Sponsorships2-5%Medium

Key Metrics Dashboard

Revenue Metrics

MetricTargetFormula
MRR€50k+ (Month 6)Σ(Monthly Subs)
MRR Growth15%+ monthly(Current - Previous) / Previous
ARPU€25+MRR / Total Paying
LTV€1.200+ARPU × Avg Lifetime
CAC<€150Marketing / New Customers
LTV:CAC8:1+LTV / CAC

Retention Metrics

CohortM1M3M6M12
Free100%70%55%45%
Pro100%85%78%70%
Elite100%92%88%85%

Churn Thresholds

TierAcceptableRed Flag
Free10-15%/mo>20%
Pro5-8%/mo>10%
Elite2-5%/mo>8%

Churn Prevention System

Early Warning Signals

🔴 High Risk (Intervene binnen 24h)

  • Keine Aktivität seit 14 Tagen
  • Subscription Downgrade-Versuch
  • Negative Sentiment in Posts

🟡 Medium Risk (Intervene binnen 7 Tagen)

  • Keine Aktivität seit 7 Tagen
  • Level stagniert
  • Engagement-Drop

Intervention Playbook

  1. Personal DM (Admin/Community Manager)
  2. “What’s missing?” Survey
  3. Custom Value-Add (Bonus Content, 1:1 Call)
  4. Pause Option (1 Monat freeze statt Cancel)

Weiterführend:


Revenue Model by Alex Rivera - Gemini Researcher

business-plan koerting revenue monetization skool-games